$ luarocks install love-ora
Having a direct export of a level you've set up in GIMP directly into LÖVE
makes it much easier to iterate over your work. Tiled offers a similar
workflow for tile-based games, but I couldn't find anything for setting up
arbitrary images. Since I was already creating and laying out the level
images in GIMP, and GIMP had such a flexible plugin system, I figured it
would be a perfect level editor, reducing the steps to get art and level
asserts into the game and improving the iteration feedback loop.
Versions
Dependencies
lua = 5.1
xml ~> 1.1